The last thing that bothered me was that the camera angle on the KO replays was always terrible. Most of the time you could not tell what was happening in the replay because of the poor positioning of the camera. I know this really does not affect the gameplay, but it was still a bit annoying. Bloody Roar has pretty good 3D polygon graphics.
There were some times when the characters looked a bit blocky, but for the most part they looked good. The morphing to beasts was seamless and also looked good and did not seem to cause any noticeable slowdown. The different fighting arenas and backgrounds also were nicely drawn. I really did not like the way that the game slowed on a KO.
At first, I thought it was a graphics problem, but later realized it was done intentionally. Bad idea. If you are a die-hard fighter fan and must own every fighting game made, you should be fairly satisfied with this game.
For the casual fighting fan like myself, you will find the game entertaining but nothing revolutionary. Sure, the morphing was a great idea and worked really well, but it just did not change the fact that it was a pretty standard fighting game at heart. Bloody Roar stands to freshen up the fighting genre with its unique morphing fighters, intense speed and unorthodox fighting methods.
Once in the more powerful Beast Mode, the Rave option can even further the aggression. Each player has 50 moves, not including combinations and multi-punch strings. On top of that, another tricky option lets you create your own combos and save them to a memory card. Some wrestling moves are also included for the friskier opponents. Beyond the novelty of morphing, this game has a number of good and original things going for it.
For example, you can select fighting kids as well as big-head fighters when you need a change of pace--no code needed here. For added destruction, another option lets players knock down walls and barriers, expanding the fighting area to new areas. Shut off the blood if you wish, though it isn't that disturbing While the aesthetic elements are all impressive, gameplay is still the number-one priority in a fighting game and it's evident through early play testing that this title has a healthy dose of it.
Keep an eye out for this one. With the competition already heating up around the Tekken 3 PlayStation release, Bloody Roar does a good job of throwing its two cents into the arena. An extremely fast and well-made fighting game, it holds its own against titles like Teras Kasi and Tekken 2. In fact, the game will remind fighting-game fans of the original Tekken in look and Tekken 2 in speed and depth. Roar features a plethora of pugnacious pluses, like air combos, juggles, and linking moves.
But it also sports a Transform feature--with the press of a button and a full Beast gauge , you can turn yourself into an animal alter ego such as a tiger, a gorilla, a lion, or a boar. Graphically, the game looks blocky in some close-ups, but doesn't break up excessively if you can handle some walls disappearing when you're near them or pixelated when you're in close. It's like a tightly woven Fighting Vipers without the messy polygonal meshing. Bloody Roar will be heard. It's the best you'll do until Tekken comes out--and it just may give that game a run for its money.
Bloody Roar sports some very polished fighters and smoothly blended polygons. It's also a fast game-until minor slowdown problems in the Ruins stage grind the game to a halt. The easy-to-use button configuration keeps things simple. Punch, kick, or transform are all a tap away-and the Transform button doubles as an extra Punch button when you're an animal. A few voices and some minor animal sounds help move the game along, and the original arcade soundtrack is included in the Options menu, which is a plus.
The game could have used some more explosive hit effects, though. It's fast, easy to play, and the title doesn't lie-Bloody Roar is bloody-good fun. This may be the sleeper fighting-game hit of the year. Sony has a bloody good time coming your way with a whacked-out animal fighting game called Bloody Roar. It has bite and animal magnetism, and it's furry-iously fast.
Bloody Roar is the newest fighting game to come from Sony's ranks along with Cardinal Syn , and without a doubt, Roar roars the loudest with lightning-fast gameplay and spectacular combos.
Using Tekken-style polygonal fighters, Roar lets you battle as eight characters, each with their own set of moves. During a match, you can transform into an animal determined by which character you choose , which has its own distinct moves. The moves come naturally, and with a little practice, you'll be able to claw through the game like a pro. Bloody Roar looks like a sleeper hit for the PlayStation, and if you don't get a paw on this one, you'll be missing a damn good game.
Bloody Roar has fighting styles for everyone. You can bounce off walls and recover in mid air a la Fighting Vipers, you can link some combos and supers together a laTekken, and you can even pull counter and throws a la Virtua Fighter. Purists will also find the combo system well structured and solid--it delivers two-in-ones and even juggles!
Browse games Game Portals. Bloody Roar. Install Game. Click the "Install Game" button to initiate the file download and get compact download launcher. Locate the executable file in your local folder and begin the launcher to install your desired game. Game review Downloads Screenshots Overview When the PSX first hit the streets, it seemed like fighting games were going to be the games of choice for most gamers.
Overall rating: 7. When Animals Attack Bloody Roar is the newest fighting game to come from Sony's ranks along with Cardinal Syn , and without a doubt, Roar roars the loudest with lightning-fast gameplay and spectacular combos.
A Bloody Good Time The moves come naturally, and with a little practice, you'll be able to claw through the game like a pro. The Crowd Roars Bloody Roar has fighting styles for everyone. This game aimed to offer a unique take on the fighting game genre by using beasts instead of human combatants. However, would this gimmick prove successful a second time? Or would this animal-based fighter fizzle out? We find out in our review of Bloody Roar 2. What Bloody Roar 2 does brilliantly on its return is keeping the same great gameplay that we had from the first game in the series, yet elevating ever slightly.
The player still has access to a wide variety of brutally beastly characters to fight with and against. There is still the usual suspects in terms of game modes such as story and arcade mode and the visuals keep the same look and feel of the original, while adding a new layer of polish to the overall presentation.
However, its the small tweaks that make this one worthwhile as a sequel. First, the story is a great continuation of the original, with the rogue group of Tylon Zylonthorpes fighting for the dignity of their race.
But if they can offer some captivating exposition, it really ties everything together and motivates the player to fight. So this is a welcome bonus and one that elevates the series. Then when it comes to the new game modes, the game does a great job at giving the player everything they could ever want.
You have the new survival mode where you have to beat every character with just one health bar. The watch mode that allows you to take in AI fighters and learn new moves and weaknesses. Plus, you have the custom mode which is like playing the game with cheat codes such as god mode, big head mode and all the classic settings. The fighting system is also a joy to behold in this title as well. This series has always prided itself on offering a hybrid of all the fighters of the era and the second iteration does this successfully as well.
Overall, Bloody Roar 2 takes the formula from the first successful outing and experiments again to offer an even more impressive final product. The additional game modes are a triumph, the gameplay and visuals are a step up from the previous game and story is a real highlight somewhat surprisingly for a fighter.
Despite this though, this is an iconic fighter that any fighting game purist should witness first hand. Last years sleeper-hit fighting game, Bloody Roar , was released by Hudson in Japan, and Sony subsequently snapped it up for a U.
This year, Sony will repeat that magic by releasing Bloody Roar II, a far superior and much improved game. On the one hand, Bloody Roar II continues the one-on-one fighting style of the original, featuring human players that morph into ass-kicking animals during a match.
You still have your choice of some of the best fighters of Roar along with the addition of a bat, leopard, chameleon, insect, and half-beast. The boar, fox, and gorilla from the first game are gone. On the other hand, Bloody Roar II improves on the original, using much smoother and more realistic graphics. Special moves look snappier, the combos are slicker, and the backgrounds are eye-catching without being distracting.
The game also moves at a speedier clip, so combos and morph moves occur in the blink of an eye. The Rave move of the first game, which sped up your fighters moves and made it harder for an opponent to get a punch in, has been removed.
All the bone-cracking sound of the original is present here.
0コメント